Archive for the ‘web2.0’ Category


Hybrid ecosystem of narratives

April 12, 2009

Many (that i refer below) have already assumed that learning through developing and discussing narratives in social web spaces has become a new innovative form of learning.

We have developed and tested the course Hybrid ecosystem of narratives in Tallinn University as one approach to understand how narratives appear in hybrid (real + virtual + social) Web 2.0 space.

When we started this course we had no answer to the students’ questions about “what is this space that we (me and Anatole-Pierre Fuksas) have named the hybrid ecosystem of narratives. How it emerges, and how it develops through the interplay of various interactions, was to be investigated through the participatory design with these same students.

In the end of 2008 Bryan Alexander and Alan Levine summarized in the whitepaper: Web 2.0 storytelling: emergence of the new genre – web 2.0 storytelling in education serves as composition platform and as curricular object.

First, Web 2.0 storytelling is a useful composition platform whenever storytelling is appropriate. The second possible application for Web 2.0 storytelling in higher education is its use as curricular object.

They encouraged educators as follows: the best approach for educators is simply to give Web 2.0 storytelling a try and see what happens. We invite you to jump down the rabbit hole.

I refer only one interesting aspect what they mention about what web 2.0 storytelling: It is a distributed art form that can range beyond the immediate control of a creator.

So it is clear that the web 2.0 narrative courses are emergent and cannot be precisely planned using some clear design what people should do (because then we will violate the nature of the system itself). The courses must follow certain participatory and design-based approaches to capture what is true.

From the Learncom study “Pedagogical innovations in new ICT-facilitated learning communities” draft report ” Review of lifelong learning” by Kirsti Ala-Mutka (2009) i picked three innovative aspects of online communities:

– ICT­enabled communities are enabling different ways for learning (narratives, discovery, experimentation, observing, reflection),
– social support for learning (peer support, apprenticeship and situated learning, social acknowledgement of learning, social knowledge management),
– new ways to access and organize learning (applying community models for courses, organizations, linking communities to learning and education in new ways).

The report mentions Bruner’s (1996) cultural­phychological approach to education that emphasises narratives as vehicles for meaning making. He suggests that education should help those growing up in a culture find an identity within that culture, in order to be able to make meaning.

Narratives are essential in constructing an identity and finding a place in one’s culture.

Narratives are a powerful way of learning, providing means to situated oneself in the culture and make meaning.

Bruner, J.S. (1996). The culture of education. Harward Univesity Press. Cambridge, Massachusetts.

The report refers to Mayer (2003) who found that conversational narratives combined with animations contributed to a personalization effect, where the students developed significantly more creative solutions than through conventional instruction and explanations. Secondly, Carbonaro et al. (2008) showed that multimedia storytelling allowed students to engage in learning by design.

Mayer, R. (2003). The promise of multimedia learning: using the same instructional design methods across different media. Learning and Instruction, 13, 125- 139.

Carbonaro, M., Cutumisu, M., Duff, H., Gillis, S., Onuczko, C., Siegel, J., Scheffer, J., Schumacher, A., Szafron, D & Waugh, K. (2008). Interactive story authoring: a viable form of creative expression for the classroom. Computers and Education, 15, 687-707.

The study points out that narratives serve as the mediators for externalizing tacit knowledge without writer’s full consciousness.

Recently i found an interesting paper to the same direction, where tacit knowledge was automatically collected from work narratives and used for composing certain more suitable narratives (community suggestions) that could be used in decision-making:

A computational narrative construction method with applications in organizational learning of social service organizations
W.M. Wang, C.F. Cheung, W.B. Lee, S.K. Kwok
Expert Systems with Applications 36 (2009) 8093–8102

Anyway, the boom of various narrative centred learning environments is evident and there is not enough information how people naturally use such environments.

I believe that if there is narrative ecosystem, there must exist something (narratives itself) that the communities will use as a feedback from these ecologies to adjust themselves to their ecosystem parametres.

How narratives function in the ecosystem as the ecosystem feedback and can the community have some analysis means to enhance this feedback within ecosystem?

After analyzing the course data I would say that storytelling has become part of our new way of sensing in hybrid environments.

Storytelling is a new form of hybrid sensing. Web 2.0 storytellers are extending themselves beyond their body borders and using this extended self as the tool. The hybrid stories enable to be more adjusted with the real and virtual hybridized surroundings, extracting dimensions for personal activity and emotions within which they can operate. People are constantly embodying themselves, entangling and detangling themselves to the hybrid systems, while enacting with it.

And at certain moments collaboration appears over the narratives binding persons in the ecosystem, forming certain food-chains, consumerism and other nice ecological phenomena that needs to be brought to light in new systems.

Some ideas are apparent in the dataset that we collected and extracted with the students:


iCamp project results

February 10, 2009

I have been part of iCamp Europaean 6th Framework project pedagogical workpackage team from 2006. In this project we conducted three trials of teaching with web 2.0 tools in cross-institutional settings.

Our final pedagogical deliverable provides the new model how to support self-directing, collaborating and networking competences with new media environments in institutional settings.

Fiedler, S., Kieslinger, B., Pata, K., & Ehms, K. (2009). Camp Educational Intervention Model. iCamp IST 6th Framework Project Deliverable 1.3. URL:


Intervention model components in eLearning

October 30, 2008

Analysis of iCamp project’s three cross-institutional case studies enabled to model the necessary components of an intervention model at institution, facilitator and student levels:

institutional level

Intervention model: institutional level

facilitator level

Intervention model: facilitator level

learner level

Intervention model: learner level

In the application of an intervention model, facilitators and students have a crucial role in changing institutionally accepted practices.


Book chapter in “Handbook of Research on Social Software and Developing Community Ontologies”

April 2, 2008

Our chapter “Distributed learning environments and social software: in search for a framework of design” by Sebastian Fiedler, (Zentrum für Soziale Innovation, Vienna) and Dr. Kai Pata (Center of Educational Technology, Tallinn University) will appear as a chapter of the “Handbook of Research on Social Software and Developing Community Ontologies” edited by Dr. Stylianos Hatzipanagos and Dr. Steven Warburton, King’s College, UK.


session about activity patterns and affordances when learning in web 2.0

April 1, 2008

There will be the session “Activity patterns and affordances” during the “e-Uni 08 conference” in Tallinn (03.04.08 17.00–18.30). Conference video: Mis on tegevusmustrid ja lubavused.

1. Tegevusmustrid ja õpimaastikud e-õppes
Kai Pata, Kairit Tammets, Terje Väljataga

1. Activity patterns and learning landscapes in e-learning

Tutvustame tegevusmustrite elemente /tegevuste rühmi/ (nii LMS süsteemidest kui ka sotsiaalsets tarkvarast pärit näited). Kaks vaadet õpitegevusele: õpimaastik ja tegevusmuster. Miks on vaja õppijatele sotsiaalse tarkvara keskkonnas õpetada õpimaastiku koostamist ja seal tegevusmustrite planeerimist, näited kuidas õppijad muudavad oma vaadet õpitegevuse vahenditele, õpimaastikule. Tarkvara lubavused on õppijate jaoks erinevad, näited. Kuidas mõjutab õppijakeskne lubavuste erinevuse arvestamine õpikeskkonna ja õpitegevuse disaini.

The elements of activity patterns (activity types) will be introduced, using examples from LMS systems, as well as, social software. Two views to the learning activities: learning landscape and activity pattern will be discussed. Why learners need conceptual tools to construct their activity pattern and learning landscape diagrams, examples from e-learning courses. What are learning affordances and how they are integrated with the learning landscapes and activity patterns, examples from learner-perceived affordances at social-software based e-learning course. Considering learner-defined affordances calls for new Learning environment and activity design model in e-learning.

2. Töövookeelte kasutamine õppimise ja õpetamise protsesside kirjeldamiseks
Priit Tammets

Using the workflow language to describe learning and teaching processes

Tegevusmustrite kirjeldamiseks on vaja formaliseeritud töövookeelt. Tutvustatakse varasemaid töövookeeli ja nende eesmärke (IMSLD, LAMS jt.). Miks on vaja luua uus pedagoogiline töövookeel ja kuidas seda saab rakendada õpikeskkonna ja õpitegevuste disainis. Töövookeele elemendid ja konkreetsed kasutusnäited sotsiaalse tarkvara keskkonnas.

To describe activity patterns, the formalized workflow language could be used. Some attempts to establish the language elements and standards for describing workflows (IMSLD, LAMS etc.), and the aims of using such languages in e-learning will be discussed. Why new pedagogical workflow language is needed and how could it be used as the tool in the learning environment and learning activity design? What are the elements of pedagogical workflow language, examples of using workflow language for describing learning activities in social software environment.

3. Narrative encoding of Activity Patterns in New Media (ingliskeelne)
Narratiivsete tegevusmustrite kodeerimine uus-meedia keskkonnas
Anatole Fuksas
University of Cassino

Lubavused uus-meedia tekstides võimaldavad lugejal luua enda jaoks teksti lugemisel erinevaid tegevusmustreid. Tutvustatakse mitmeid uusmeedia narratiivseid hübriidses keskkonnas toimuvaid tegevusmustreid, mida algatavad näiteks mikroblogimine kui raamatu kirjutamine, reisiraamatud blogides koos geograafilise kohaga seotud artifaktidega jt. näited.

The reader-specific activation of affordances in new-media texts enables people to trigger different activity patterns. Some narrative-related activity patterns in new-media environments will be discussed (eg. writing books in micro-blogging environment, locatively embedded travel itineraries etc.)


Call for book chapters

March 12, 2008

Here is a nice initiative for book chapter calls.

Submission Deadline: April 30, 2008

Educational Social Software for Context-Aware Learning:
Collaborative Methods and Human Interaction

A book edited by:
Niki Lambropoulos

Centre for Interactive Systems Engineering, London South Bank University, London, UK
Margarida Romero
Université de Toulouse II, FR


new pageflakes…worse

August 1, 2007

Last term I tested Pageflakes as my course environment – mostly for monitoring. Part of the activity was to add the rss feeds of my students’ blogs.

Ok..autumn is coming closer and i started preparations for the web 2.0 simple course for vocational trainers.

To my big disappointment i had to literally search how to add rss in Pageflakes about 30 min. It used to be so nice and simple, from front page..and now i need to do at least 3 clicks and know where to look at. It seems Pageflakes intention is to be a ready-made bookshop of feeds rather than promoting ecological information-environment creation.
I was able to complete the task only after i read ‘how to’ from Help.

Maybe i am just too critical.. but in the bug-forum i saw several people complaining the same.
Maybe after i get accommodated with all the new, Pageflakes would give some positive impressions too..but